Destiny: Prison Of Elders Loot Table For House Of Wolves
The weapons and armor are along the lines of what you expect for Legendary weapons. It is nice to see a high impact Auto Rifle included in the Prison of Elders loot table after the deluge of low impact Auto Rifles in The Dark Below.
The launch of the House of Wolves expansion for Destiny means an all new set of Legendary gear for PlayStation and Xbox players to earn. The Prison of Elders activity has its own weapons and armor available, and this guide was put together to give some insight into the mode’s loot table.
The most interesting piece is the Vestian Dynasty, though. It is classified as a Sidearm that takes up the Special Weapons slot of your Guardian in Destiny. It has a very high rate of fire and a low impact, but its perks include bonus damage to the Fallen, the ability to suppress a Fallen Captain’s abilities, and bonus damage after a reload following a kill. The fact that it has Arc damage also suggests that it is a ready-made Fallen Captain killer.
The Prison of Elders armor all come with a random perk specific to the mode with the exception of the class item pieces. This may encourage you to hold multiple pieces of armor, since the randomized perks are specific to each of the four enemy races.
While we don’t yet know which level of difficulty these will drop at, we do know that you need a Treasure Key to open a chest in the Treasure Room. The keys can be earned either by completing Prison of Elders at level 32 and above or by doing the Pack of Wolves public events. Destiny power leveling make you upgrade more easy, which you can find a guide for here.
Helmet Random Perks
- Cabal Arbiter – Greatly increased Recovery and Super recharge when fighting Cabal in the Prison of Elders. Equip prior to first wave of each Round.
- Fallen Arbiter – Cabal Arbiter – Greatly increased Recovery and Super recharge when fighting Fallen in the Prison of Elders. Equip prior to first wave of each Round.
- Hive Arbiter – Greatly increased Recovery and Super recharge when fighting Hive in the Prison of Elders. Equip prior to first wave of each Round.
- Vex Arbiter – Greatly increased Recovery and Super recharge when fighting Vex in the Prison of Elders. Equip prior to first wave of each Round.
Gauntlet Random Perks
- Ether Bomb – Chance to generate Orbs when killing Fallen with melee attacks.
- Ether Claw – Chance to Generate Obs when killing Fallen with melee attacks.
- Ether Needle – Chance to generate orbs when killing Fallen with precision hits.
Chest Random Perks – Perk 1
- Auto Rifle Ammo – Increases the amount of Auto Rifle ammunition you can carry.
- Pulse Rifle Ammo – Increases the amount of Pulse Rifle ammunition you can carry.
- Scout Rifle Ammo – Increases the amount of Scout Rifle ammunition you can carry.
- Hand Cannon Ammo – Increases the amount of Hand Cannon ammunition you can carry.
Chest Random Perks – Perk 3
- Cabal Rampart – Greatly increased Armor and Melee recharge when fighting Cabal in the Prison of Elders. Equip prior to first wave of each round.
- Fallen Rampart – Greatly increased Armor and Melee recharge when fighting Fallen in the Prison of Elders. Equip prior to first wave of each round.
- Hive Rampart – Greatly increased Armor and Melee recharge when fighting Hive in the Prison of Elders. Equip prior to first wave of each round.
- Vex Rampart – Greatly increased Armor and Melee recharge when fighting Vex in the Prison of Elders. Equip prior to first wave of each round.
Legs Random Perks
- Cabal Stalker – Greatly increased Agility and Grenade recharge when fighting Cabal in the Prison of Elders. Equip prior to first wave of each round.
- Fallen Stalker – Greatly increased Agility and Grenade recharge when fighting Fallen in the Prison of Elders. Equip prior to first wave of each round.
- Hive Stalker – Greatly increased Agility and Grenade recharge when fighting Hive in the Prison of Elders. Equip prior to first wave of each round.
- Vex Stalker – Greatly increased Agility and Grenade recharge when fighting Vex in the Prison of Elders. Equip prior to first wave of each round.